A Non-cooperative Game for the Freshness of Status Updates - Réseaux, Mobiles, Embarqués, Sans fil, Satellites Accéder directement au contenu
Communication Dans Un Congrès Année : 2022

A Non-cooperative Game for the Freshness of Status Updates

Résumé

Introduction : Timely information is a crucial factor in a wide range of information, communication, and control systems. For instance, in autonomous driving systems, the state of the traffic and the location of the vehicles must be as recent as possible. The Age of Information is a relatively new metric that measures the freshness of the knowledge we have about the status of a remote system. More specifically, the Age of Information is the time elapsed since the generation of the last successfully received packet by the monitor containing information about the source. Since the seminal paper [1], in several models it has been observed that the policies that optimize performance metrics of interest in queueing theory do not necessarily minimize the Age of Information. Hence, there is a large number of queueing models that are open research problems regarding the Age of Information metric. We refer to [3] for a recent survey of the Age of Information.
Fichier principal
Vignette du fichier
AoI_game_ROADEF2022.pdf (265.12 Ko) Télécharger le fichier
Origine : Fichiers produits par l'(les) auteur(s)

Dates et versions

hal-03596160 , version 1 (03-03-2022)

Identifiants

  • HAL Id : hal-03596160 , version 1

Citer

Fernando Miguelez, Urtzi Ayesta, Josu Doncel. A Non-cooperative Game for the Freshness of Status Updates. 23ème Congrès annuel de la Société Française de Recherche Opérationnelle et d'Aide à la Décision (ROADEF 2022), Société Française de Recherche Opérationnelle et d'Aide à la Décision; INSA Lyon - Université de Lyon, Feb 2022, Villeurbanne - Lyon, France. ⟨hal-03596160⟩
20 Consultations
15 Téléchargements

Partager

Gmail Facebook X LinkedIn More